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ZSPHERE CREATURE 1. |
Wednesday, 21 October 2015
ZBRUSH - ZSHPERES CREATURE
As an upgrade from last years software I have now started working in Zbrush, it is a very new program to me and I am still getting to grips with it, however I can already see how expansive and open to creativity it is. There are many different techniques available to be used when using Zbrush, some are more effective and creative than others. My first experience using Zbrush was using the technique Zspheres, which is basically a technique of building a shape or creature from spheres and the smoothing them over, eventually molding on top of. This technique is so highly creative that you don't even need an idea of what you want to build to start with, you can just let your imagination flow and as long as you have a basic grasp of anatomy produce a somewhat realistic creature or being. Due to my work last year on life drawing and anatomy I was able to do this.
I wanted to create something that could actually be scary, I found that spending a lot of times working on the fingers helped achieve this effect. Its all good and well creating a completely alien creature but if it isn't realistic or somewhat believable then it just isn't scary. The most effective way of creating a creature is by using basic humanoid or animal anatomy as a basis and then morphing and adjusting it, using recognisable shapes out of context to slightly confuse and hopefully scare the viewer / player. I believe I have done this to a decent extent, the spindly fingers and misshapen limbs help with that greatly.
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