Our Project was to produce a character that had to represent a cyborg humanoid. The character had to be at least 20% human / 20% Cyborg and not fully human or robotic, the production of this character was to include a detailed back story, concept art, modelling and rigging, due to my issues I was unable to get to this later stages however the start of my workflow is present and is as follows.
I first decided to write a backstory, I took a while to think one up making notes and drawing sketches of ideas on paper lying around, I wanted a game that i want to be built, something I feel I would want to play if it was made by a Triple A company, I soon decided on a version of a post apocalyptic game, I took inspiration for a story and theme from games already in existence, films, books and anything else I had stored in my brain in the genre. Games such as Borderlands and Rage and Films like The Book of Eli and Mad Max. These gave me a very strong idea of the look of the game and also a story.
I decided to Produce Information sheets on the character/ characters and important features in the game, these two explain the setting of the game rather well in my opinion. The game name is "The Saved" which also happens to be the name of the type of character you are.
![]() |
THE SAVED INFO SHEET. |
![]() |
VICTORY INDUSTRIES INFO SHEET. |
These info sheets would be present throughout the game to go back and read, much like the archives in the Assassins Creed Games. Next I decided to think about my main character and the look of the saved. I first decided to produce a quick mood board to get some ideas for shapes and forms that already exist, this was useful to show me what I could do but also to show me what had already been done and insure I didn't produce something exactly the same.
![]() |
THE SAVED MOOD BOARD. |
This gave me an idea for shapes and now I moved onto producing silhouettes.
![]() |
THE SAVED SILHOUETTES 1. |
![]() |
THE SAVED SILHOUETTES 2. |
I chose one to work with and produced some sketches of ideas for limbs etc (the chosen silhouette is in the bottom left corner).
![]() |
THE SAVED SKETCHES. |
These sketches gave me a platform to build from, I wasn't sure about the final silhouette being the final one yet but I decided to try drawing up dome head options for this silhouette.
![]() |
HEAD OPTIONS 1. |
These were fun to do and gave me options but I decided that I did want to change the silhouette, I used the original one and tweaked it, coming up with these two options.
![]() |
FINAL SILHOUETTE 1. |
![]() |
FINAL SILHOUETTE 2. |
I was much happier with these slight changes and the different head shape. I now drew some head options for this silhouette.
![]() |
HEAD OPTIONS 2. |
Again I was much happier with this result and was looking forward to the rest of the project, unluckily this is when my problems occurred, now that they are fixed I was hoping to pick up where I left off however other new work has taken president over this project, hopefully when other work dies down I can come back to this.
No comments:
Post a Comment